As a rapid action, you can designate a visible creature within 25 meters as your prey. You always know the health of this creature, and as long as this creature is alive and within range, it stays as your prey.
You can only have one prey at a time, and changing your designation to another creature costs 2 energy.
Category: Weapon attack
Against: Parry
Execution Time: Action
Cost: 2 energy
Range: Weapon range
Duration: (1 + C/3) rounds
Effect
Damage your prey's armor with your weapon, removing temporary armor of any kind and applying cracked armor for the duration.
Category: Offense
Against: Constitution
Execution Time: Action
Cost: 3 energy
Range: Weapon range
Effect
If your prey is at or below half health, gain inspired for 2 rounds and deal 10 armor-ignoring damage.
If you fail the precision roll, deal half that instead.
Category: Utility
Execution Time: Rapid action
Cost: 1 energy
Effect
You can take the use item special action as a rapid action when targeting yourself or your prey.
Category: Modification
Execution Time: Special
Cost: 2 energy
Range: Weapon range
Effect
You can choose to activate this ability as a part of a weapon attack against your prey.
If the target is ambushed, flanked, immobilized, prone, slowed or stunned, this attack has a +1 bonus to its precision rolls and ignores temporary armor of any kind.
Category: Modification
Execution Time: Action
Cost: 2 energy
Range: Weapon range
Duration: (1 + C/2) hits
Effect
You can choose to activate this ability as a part of a basic weapon attack against your prey.
This attack also applies bleeding for the duration.